[OSRS] I was playing for only 5 to 6 minutes every day and was making 4,000,000 coins ( 4m gp ) an hour, easy. 1/42 * 1/65 = 2730, 1/23.75 * 1/65 = 1/1544. I like soloing ED2 and find that to be about the same gp/hr I get depending on where Draconic Energies are at (ranges from like 6-8m/hr w/o codex drops). Solo raiders see 30-45k points a raid which aren’t great odds to see a drop. So, that makes it a great way to train Firemaking for Ironmen specifically, since you get a lot more seeds and supplies, compared to normally doing the Wintertodt. My name's Theoatrix, and today I'm going to be showing you guys 4 very easy bosses that you can easily master with a little bit of practice. What's going on guys! Raids can have 3 total drops. The Chambers of Xeric is Old School RuneScape's first Raid. In order to complete the Theatre of Blood (aka Raids 2), you are going to need a lot of very expensive gear, and the cost would be at least 500M OSRS gp . Sub 25 min raids, ideally closer to 20, under 20 slightly with bows. Uniques are usually like 80-85 gp per point plus like 200k in reg loot per raid The profit rate assumes 20 kills per hour. Depends massively on skill. Players can attempt the chambers by themselves, though up to 100 players can be in a raid. So, throughout this article, I'll tell you the requirements, the required gear, as well as … Max amount of points for 3 rd drop = 1,710,000. Woox has a video which describes greatly the process of solo raids, including every room, every boss, and tips and tricks for improving efficiency. I had quit runescape a couple months after osrs was released and had been playing since classic. Solos can be anything from 50k to 90k pts an hour, also bow is roughly 1/1k while being a big chunk of profit. View Mod Kieren's Tweet. Zulrah is commonly killed for its profitability due to its consistent drops averaging about 147,589 per kill. Once you get the basic strategy down, you can make millions per hour, up to 3 mil - 4 mil per hour with some of these. If we're going to compare efficient solo raids which take about 33-37, we also need to compare efficient trios which take closer to 25-27 minutes. There are a few basic tips that should be known before starting: Scaling difficulty - The difficulty of the chambers are based on the team's overall combat. (570,000) point raid requires several raid members. Max amount of points for 2 nd drop = 1,140,000. Max amount of points for 1 st drop = 570,000. Or ~27-33k for a solo raid. Max efficiency for solo, duo, 2+2, 3+1, 4+1, 5+2 type raids is around 5-6m per hour assuming drop rate on stuff, assuming zero time scouting and quick banking after a raid. Moving on to why you should solo Wintertodt. ED3 is really weak gp/hr (which should be changing on Monday) and ED1 is pretty great gp/hr solo, but definitely a lot harder to solo than ED2. If you or any of your team members die during the Raids, the gp per hour will be lowered quite a bit. To put it into perspective , 570,000 points will generate your team a 80% chance of hitting the raid drop table. That means you can expect a unique around every ~42 raids in a trio or every ~24 raids solo if you do not die. Do you have a lot of downtime between raids or not, etc. Performing 2 solo raids an hour with max gear and stats can net you an average of 7M GP per hour. Your actual profit may be higher or lower depending on your speed. Zulrah is a high level boss that requires relatively high combat stats and equipment to kill. Overall, soloing the Wintertodt provides about 50% more crate rewards per hour compared to normally doing the Wintertodt. So the higher the combat level of the team is, the stronger the enemies … View Mod Ash's Tweet Old School runescape 's first raid raids an hour, also bow is roughly 1/1k while a! 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